Roblox is looking to solve the problem of creating safer, more civil shared experiences for its users by developing cutting-edge technologies.
Requirements
- Possess or pursuing a PhD or equivalent in Computer Science, Computer Engineering, Mathematics or a related field
- Strong coding skills with proficiency in one or more programming languages
- Experience with building large-scale systems
- Published and presented peer-reviewed articles in top-tier venues
- Optimization techniques for LLMs, such as speculative decoding, continuous batching, quantization, etc.
- 3D graphics and geometry synthesis and processing, animation and physical simulation
- Machine learning with applications on geometry, procedural generation and code synthesis and editing
Responsibilities
- Work closely with engineers to research and develop improvements to push technology forward
- Establish collaborations and perform research with leading faculty around the world
- Perform hands-on research, including programming for experiments and prototypes
- Publish and present research findings in top-tier peer-reviewed venues
- Transfer technology into the product by shepherding it through engineering
Other
- Possess or pursuing a PhD or equivalent in Computer Science, Computer Engineering, Mathematics or a related field
- Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted)
- Flexible vacation policy (varies by exemption status)
- Roflex - Flexible and supportive work policy