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3D Frameworks Software Engineer - RealityKit

Apple

Salary not specified
Dec 6, 2025
Remote, US
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Apple's Vision Products Group (VPG) is looking to build frameworks that will drive the next generation of interactive 3D experiences for their spatial computing platform

Requirements

  • Strong understanding of software engineering and computer science fundamentals, including object-oriented design principles, design patterns, data structures, algorithms and linear algebra
  • Proficiency in programming languages such as Swift and/or C++
  • Prior experience working with 3D rendering engines
  • Experience debugging complex applications
  • API design experience for publicly shipped frameworks
  • Experience bridging C++ and swift programming languages
  • Familiarity with Spatial Computing, Augmented Reality (AR), RealityKit, SwiftUI

Responsibilities

  • Design and implement 3D features and APIs to enable magical immersive and interactive experiences
  • Identify and optimize bottlenecks while ensuring consistent performance within thermal and power constraints
  • Build comprehensive test suites in collaboration with quality assurance and engineering teams
  • Participate in peer review of architecture, API, and individual software changes
  • Collaborate with framework application, and human interface design teams across Apple
  • Delivering new 3D graphics and simulation features
  • VisionOS compositing, power & performance, API design and delivery

Other

  • BS in Computer Science and/or equivalent field with demonstrated ability
  • 6+ yrs of development experience
  • Excellent verbal and written communication skills
  • Ability to work cross-functionally
  • Commitment to inclusion and diversity