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Advanced Rendering Software Engineer - American Football

Electronic Arts

$119,600 - $167,300
Nov 14, 2025
Orlando, FL, US
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Electronic Arts is looking to improve the rendering capabilities of their games, specifically in the EA SPORTS department, by developing core rendering features, engine components, and tools.

Requirements

  • 7+ years of experience professional software development with a focus on C++
  • 5+ years of experience working on or creating real-time rendering engines.
  • 3+ years of experience in modern graphics APIs such as DirectX12, Vulkan, or Metal
  • 5+ years of experience with the following: PC, PS4, Xbox One, PS5, Xbox Series S/X
  • 3+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor
  • 3+ years of experience with art and content pipelines and workflows
  • 5+ years of experience investigating and optimizing low-level game engine code on multiple platforms

Responsibilities

  • You will develop core rendering features, engine components and tools.
  • You will research and implement rendering techniques.
  • You will create reusable and flexible rendering technologies.
  • You will write technical design specifications.
  • You will design, maintains, implements, tests and debug code, pipelines and other rendering-related sub-components and packages.
  • You will improve rendering modules of a game engine.
  • Stay up to date with latest hardware & software changes enhancing the rendering domain.

Other

  • Communication ability that supports an open working environment regarding feedback
  • A desire to improve visual quality together with art and design
  • Excellent debugging and multi-threading skills
  • Education: Not specified, but relevant experience is required
  • Travel requirements: Not specified