Electronic Arts is looking to solve business problems using cutting-edge Generative AI platforms and applications, aiming to develop next-generation analytical tools that power insights across EA.
Requirements
- Strong programming skills in Python and experience with at least one frontend framework (React, Streamlit, or similar).
- Understanding of LLMs and interest in applying prompt engineering techniques.
- Familiarity with software engineering practices including unit testing, version control (Git), and CI/CD.
- Experience with frameworks such as LangChain, LangGraph, or other AI/agentic workflow tools.
- Exposure to cloud platforms (AWS preferred) and modern development environments.
- Knowledge of monitoring, logging, and debugging tools in production-like settings.
- Previous experience building or experimenting with Generative AI applications.
Responsibilities
- Participate in daily stand-ups, sprint planning, execution, and code reviews.
- Work on AI platform development tasks across backend (Python/Flask) and frontend (React/Streamlit).
- Apply prompt engineering techniques to integrate large language models (LLMs) into production-like applications.
- Build AI agents and workflows to solve real-world business problems using state-of-the-art LLMs.
- Collaborate with senior engineers on application integration, feature development, and bug fixes.
- Write unit and integration tests to ensure quality assurance goals are met.
- Manage code in Git and follow CI/CD processes to release changes across environments.
Other
- Must be available for a full-time paid internship in the summer of 2026.
- Undergrad students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026.
- Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship.
- Visa sponsorship is not available for this position.
- Excellent communication and collaboration skills; ability to work effectively in a team environment.