At Meta Reality Labs, developing input technologies to define the future of virtual and augmented reality computing platforms
Requirements
- Technical knowledge across a range of topics including machine learning, optimization, Bayesian statistics and state estimation
- Experience with joint hardware-software development and associated rapid prototyping
- Experience transferring technology from research in computer vision, machine perception or machine learning into a shipping product
- Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)
- Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at AI conferences such as CVPR, ECCV/ICCV, SIGGRAPH, NeurIPS, ICLR, ACL or similar
Responsibilities
- Contribute to and apply research that advances Meta products by developing novel input technologies for VR, MR and AR systems based on computer vision and machine learning
- Design and prototype interactive experiences and evaluate them through user research
- Design and prototype data collection systems to accelerate machine learning
- Collaborate and work across teams to develop concepts that advance the entire product pipeline (hardware, software, data collection, machine learning, etc.)
Other
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- PhD in Computer Science or a related field with published projects in the fields of machine learning, deep learning and/or computer vision
- Interpersonal experience: cross-group and cross-culture collaboration
- Individual compensation is determined by skills, qualifications, experience, and location