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Apple GPU Compiler Backend/Research Engineer

Apple

$181,100 - $318,400
Aug 29, 2025
Cupertino, CA, US
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Apple GPU architecture roadmap definition and unleashing potential for new applications.

Requirements

  • Experience with modern C++ programming
  • Knowledge of GPU architectures and how they differ from CPU architectures
  • Proven industry experience with strong background in compilers
  • Hands-on experience developing LLVM-based compiler backends
  • Experience with instruction selection, instruction schedulers and register allocators for CPU or GPU compiler backends

Responsibilities

  • defining the roadmap for Apple GPU architecture
  • prototype compiler feature support, code generation and a slew of optimizations
  • evaluate the efficacy of the proposed changes and provide feedback
  • researching, designing, prototyping and implementing Apple GPU compiler optimizations to improve performance and functionality across all Apple devices
  • work on an LLVM-based compiler backend to generate optimized GPU binaries for future Apple Silicon GPUs that run graphics and compute workloads
  • engage and collaborate with architects and micro-architects to explore and advance features and capabilities of the Apple Silicon GPUs
  • prototype compiler support to iteratively evaluate and improve the efficacy of the hardware changes

Other

  • BS with 5 years experience, MS or PhD in computer science or related field.
  • Passionate about solving exciting problems related to the state-of-the-art Apple Silicon GPUs
  • Excellent written and verbal communication skills
  • Motivated to build constructive and effective relationships and solve problems collaboratively