Meta's Reality Labs Research is seeking an applied research scientist and research engineer with a background in computational mathematics and physics simulation to join their team. The goal is to develop a large-scale software library for physics simulations to drive innovation in robotics and embodied AI applications. The candidate will leverage their expertise to design, develop, and optimize simulation tools for controls of embodied agents in the physical world.
Requirements
- Ph.D. in Computer Science, Computational Mathematics, Computational Mechanics, or relevant degree and 3+ years experience in large scale computational mathematics/physics software
- 3+ years experience with developing high performance computing solutions in C++
- 3+ years experience with parallel computing on CPU and GPUs
- 3+ years experience with physics simulations
- Experience with state-of-the-art simulation libraries
- Experience with controls theory and training embodied agents in physical interactions
- Experience with differentiable physics/PDE constrained optimization
Responsibilities
- Lead complex software system integration and development
- Implement state-of-the-art algorithms for numerical linear algebra, PDEs, optimization/dynamic programming/RL
- Develop and maintain high-quality, efficient, and scalable code
- Participate in code reviews and contribute to the development of best practices
- Operate across low-level high-performance software development as well as high-level architectural design
- Design, develop, and optimize simulation tools that will enable the development of controls for embodied agents in the physical world
- Develop a large-scale software library for physics simulations
Other
- Collaborate with cross-functional teams to identify and prioritize project requirements
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience