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Backend Engineering Intern

Activision

Salary not specified
Sep 11, 2025
Santa Monica, CA, US
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Activision Blizzard is looking to hire Backend Engineering Interns to build backend systems and tools that support data-driven optimization across game development workflows. The goal is to collaborate with engineers and content creators to analyze performance, streamline pipelines, and improve developer tools.

Requirements

  • Experience with C++, Python, or C-Sharp in software development
  • Familiarity with SQL, Spark, or Presto for data analysis
  • Exposure to game engines (Unreal, Unity) and debugging tools
  • Interest in backend systems, build pipelines, and performance optimization

Responsibilities

  • Build backend systems and tools that support data-driven optimization across game development workflows.
  • Collaborate with engineers and content creators to analyze performance, streamline pipelines, and improve developer tools.

Other

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2026 – July 2027
  • Available to participate in a 12-week internship starting in late-May or mid-June
  • Currently residing in the US or open to relocating oneself to the US
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
  • Approaches problems in a clear, well-organized, and solutions-oriented manner
  • Works well with others and contributes to team tasks
  • Able to effectively communicate problems, solutions, needs, or priorities
  • Is engaged, seeks to learn, and is able to manage time effectively
  • A passion for significantly impacting game development
  • Applicants must apply with a resume and a link to their code samples to be considered