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Creative Technologist - Windows & Devices Design & Research

Microsoft

$100,600 - $199,000
Sep 25, 2025
Redmond, WA, USA
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Microsoft is seeking a Creative Technologist to help reimagine the future of Windows and device portfolio by exploring emerging technologies, AI-first interactions, and redefining what's possible across software, hardware, and future workflows.

Requirements

  • 3+ years’ experience using Figma and Adobe Creative Cloud, with a portfolio of high-quality artifacts that demonstrate end-to-end design process experience, including shipping products or delivering services.
  • 3+ years’ experience building with HTML, CSS, JavaScript, and Python; familiarity with React
  • 1+ years’ experience applying generative AI (including LLMs and agent-based systems) to real products or prototypes, with knowledge of patterns, constraints, evaluation methods, and integration into user experiences.
  • Familiarity with Windows app/UI frameworks (e.g., WinUI/Windows App SDK) and Fluent design patterns.
  • Experience building scripts, plugins, or tools that extend workflows and accelerate prototyping.
  • Exposure to hardware or IoT prototyping (sensors, microcontrollers, interactive devices) and blending physical-digital experiences.
  • Background in motion design/animation and XR (AR/VR/MR) prototyping (e.g., C4D, Blender, Unity, Unreal) for richer storytelling.

Responsibilities

  • Design core experiences – craft visual, interaction, and product patterns that are polished, inclusive, and forward-looking, setting a strong foundation for user experience.
  • Prototype in code – bring concepts to life through interactive demos (web, Windows, XR) that showcase new interaction patterns, AI-enabled capabilities, and 0–1 scenarios.
  • AI as a new material – conduct open-ended research into the latest advances in AI; run rapid experiments with LLMs, AI Agents, Model Context Protocol (MCP), Computer User Agents (CUA), and related foundational AI technologies; and distill learnings into well-documented insights for the team and articulated opportunities for product augmentation.
  • Tell stories – script, storyboard, and produce short-form videos, demos, or internal marketing videos that make vision and behavior clear to both technical and nontechnical audiences, inspiring and energizing partners.
  • Validate and influence – test and iterate concepts with UX Research, partners, and stakeholders; share insights that shape product roadmaps.
  • Champion prototyping & collaboration – drive rapid prototyping, user testing, and cross-functional collaboration to accelerate learning.
  • Collaborate to ship – work with Design, PM, Engineering, and Research to deliver end-to-end design and evolve prototypes into production using both existing and emerging technologies.

Other

  • Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 3+ years experience working in product or service design
  • Online portfolio showcasing your work across design, development, storytelling, and emerging tech, plus code samples with links to your GitHub or CodePen that demonstrate your development work.
  • Master’s Degree in Computer Science, Software Engineering, Graphic/Product/Visual Design, HCI, or related field; advanced degree or equivalent experience is a plus.
  • Solid collaboration skills with demonstrated ability to work across disciplines (Design, PM, Engineering, Research).
  • Ability to shape concepts into narratives, storyboard interactions, and produce/edit videos (Premiere, After Effects, DaVinci Resolve, or similar).