Mojang Studios is looking to personalize the Minecraft player experience inside and outside of the game by leveraging data science, algorithms, and predictive models to make recommendations on content and experiences, and to enable AI strategies across workflows, internal tools, and player experiences.
Requirements
- Experience building personalization models in digital products.
- Experience in AI/ML concepts, frameworks, and tools (e.g., TensorFlow, PyTorch).
- Experience using big data tools such as Spark (PySpark), Databricks.
- Understanding of data science principles and methodologies.
- Experience with software development processes and tools (e.g., Agile, Azure DevOps).
Responsibilities
- Analyze player lifecycle data to identify opportunities for personalized experiences inside and outside of the Minecraft game.
- Develop and refine algorithms and pipelines that generate recommendation scores for personalization strategies (e.g., similarity, relevance).
- Write and optimize queries to extract insights from large-scale telemetry and behavioral datasets.
- Support the creation and validation of machine learning models aimed at improving data driven treatments.
- Contribute to dashboards and reporting tools that track personalization impact across player segments.
- Support experimentation efforts across organization by building of KPIs, maintaining experimentation pipelines and tools.
- Support execution of AI Enablement strategies across organization, coordinating with multiple teams in building of AI solutions to improve workflows, internal tooling, and player experiences.
Other
- Doctorate in Data Science, Mathematics, Statistics, Econometrics, Economics, Operations Research, Computer Science, or related field OR Master's Degree in Data Science, Mathematics, Statistics, Econometrics, Economics, Operations Research, Computer Science, or related field AND 1+ year(s) data-science experience (e.g., managing structured and unstructured data, applying statistical techniques and reporting results) or consulting experience OR Bachelor's Degree in Data Science, Mathematics, Statistics, Econometrics, Economics, Operations Research, Computer Science, or related field AND 2+ years data-science experience (e.g., managing structured and unstructured data, applying statistical techniques and reporting results) + OR equivalent experience.
- Games industry knowledge, subject matter expert preferred.
- Verbal and written communication skills.
- Ability to translate complex technical concepts into clear, actionable insights for non-technical stakeholders.
- Clear articulate and present findings and opportunities to studio leadership.