Apple's Audio team is looking for talented engineers to revolutionize the audio experience for game and future audio technologies by building audio features and products for millions of customers.
Requirements
- Experience in software development, device bringup, debugging and testing
- Experience with kernel level programming, device drivers and/or firmware development
- Experience with bug triaging, regression testing and commercialization support
- Excellent programming skills with knowledge of C++, C or Objective-C
- Audio domain knowledge of ADC/DAC, amplifiers and I2S/TDM/SPI/SoundWire interfaces is a plus
- Good understanding of computer architecture
- Understanding of multi-core embedded HW System and RTOS
Responsibilities
- Design, develop and debug audio drivers and tools
- Driver bringup for new platforms and audio peripherals
- Participate in audio hardware design reviews
- Create and maintain engineering documents
Other
- If you are curious for new Apple products and dedicated for quality and timely delivery, this is a place for you.
- You will enjoy team collaboration and be able to push yourself to solve challenging problems.
- This role provides a perfect and balanced opportunity if you are interested in working close to hardware and love to write software.
- Cooperation in defining and updating team testing, processes, procedures
- Apple is an equal opportunity employer that is committed to inclusion and diversity.