Roblox is looking to solve the problem of attracting, retaining, and motivating talent by streamlining recruiting processes and building next-generation compensation tools.
Requirements
- A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field.
- 10+ years in software engineering, combining hands-on technical expertise with proven team leadership.
- 2+ years of experience in an engineering leadership or management role, with a passion for mentoring and developing engineers.
- Strong technical background and a product-oriented mindset, with experience building internal tools or enterprise-level applications.
Responsibilities
- Lead, mentor, and grow a high-performing engineering team focused on Talent Acquisition & Compensation (TACO) products within the ROS platform.
- Define and execute the product and technical strategy for streamlining recruiting and building next-generation compensation tools.
- Collaborate closely with product managers, designers, and internal stakeholders (like HR, Recruiting, and Compensation teams) to deliver impactful solutions that help Roblox scale effectively.
- Champion engineering excellence, advocating for best-in-class development practices, code quality, and system reliability.
- Operate with a high degree of autonomy, managing project priorities, deadlines, and deliverables in a fast-paced, growing environment.
- Partner with both internal and external teams to align on technical direction and ensure successful project execution.
Other
- A Bachelor's degree or equivalent experience
- 10+ years in software engineering
- 2+ years of experience in an engineering leadership or management role
- Excellent communication and cross-functional (XFN) management skills
- A proactive and autonomous work style, comfortable navigating ambiguity and driving initiatives from concept to completion