Infinity Ward is looking to create high-fidelity 3rd-person non-player character animations that align to their pursuit of ultimate player immersion, by bringing NPCs to life with realistic human motion and emotion in combat scenarios.
Requirements
- A strong ability in hand-keyed animation.
- Strong Maya animation experience.
- Strong experience working with node-based graphs and building gameplay systems
- High comfort level with utilizing game engine pipelines
- Ability to use debugging tools to identify and solve gameplay issues
Responsibilities
- Use motion capture and hand-keyed techniques to create high-fidelity NPC Animations that are genre-defining.
- Implement and maintain animations using proprietary tools, always evolving the animation engine.
- Communicate and collaborate with the most passionate team of engineers and designers to bring to life our most comprehensive NPC animation to date.
Other
- 12+ years of game development experience.
- A strong passion for animation, video games, and the entertainment it inspires and draws from.
- Possess the ability to take tasks to completion with high fidelity.
- Collaborative ability to work with multiple people and teams to complete tasks.
- Possess the ability to receive and address feedback.