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Full Stack Engineer, Web Graphics

Vizcom

$225,000 - $280,000
Oct 29, 2025
San Francisco, CA, US
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The company is looking to solve the problem of making complex boards feel smooth and responsive at high frame rates (60-120 fps) by owning and architecting the rendering stack end-to-end, including the asset pipeline.

Requirements

  • 7 plus years building graphics-heavy clients or engines, with at least 3 years in WebGL, WebGPU, or similar APIs
  • Deep understanding of real-time rendering and performance optimization
  • Strong TypeScript skills and a grasp of browser performance fundamentals
  • Experience with moving intensive tasks into the right execution layer such as workers or WASM
  • Fluency with profiling tools
  • Architect WebGL or WebGPU systems
  • build the asset pipeline

Responsibilities

  • Own the rendering architecture for the canvas
  • Lead the architecture of the rendering stack and make it capable of handling large, complex boards with ease.
  • Profile CPU and GPU.
  • Build the asset pipeline
  • Design how images and assets flow through the system so they appear quickly and stay smooth in use.
  • Move heavy work off the main thread
  • Make collaboration fast

Other

  • Partner with product and design.
  • Mentor engineers.
  • Write clear design docs and land them.
  • Lead and multiply
  • Drive reviews and roadmaps.