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Game Software Engineer

PROBABLYMONSTERS

Salary not specified
Sep 6, 2025
Dallas, TX, US
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ProbablyMonsters is looking to solve the problem of developing a new game by hiring a Game Software Engineer to join the core development team for an unannounced studio located in Dallas-Fort Worth, TX.

Requirements

  • Proficient in crafting quality C++ code.
  • Solid understanding of 3D mathematics, including vector math and linear algebra.
  • Knowledgeable in developing real-time software applications.
  • Familiarity with Unreal Engine is a plus, but not a prerequisite for the role.
  • BS in Computer Science or equivalent experience.
  • Self-motivated with exceptional time management and both written and verbal communication skills.
  • A programming test may be required for this position.

Responsibilities

  • Collaborate with designers, artists, and engineers to bring a new game to life.
  • Craft innovative solutions and make impactful contributions using C++ and Unreal Blueprints.
  • Engage in technical discussions and reviews with your peers.
  • Tackle debugging across various platforms, addressing both functional and performance issues.
  • Play a pivotal role in the expansion and innovation of our engineering department through your unique contributions.
  • Collaborate with experienced engineers who are committed to your growth.
  • Benefit from the support and mentorship of experienced engineers who are committed to your growth.

Other

  • Must already live in the vicinity of Dallas, TX, or be willing to relocate.
  • Employees must be able to access the office located in the Dallas-Fort Worth area.
  • There will be a minimal amount of travel in this role. (Less than 10%)
  • BS in Computer Science or equivalent experience.
  • Self-motivated with exceptional time management and both written and verbal communication skills.