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Generalist Software Engineer Madden

Electronic Arts

Salary not specified
Sep 24, 2025
Orlando, FL, USA
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Electronic Arts is looking for an experienced Generalist Software Engineer to develop features for EA SPORTS Madden NFL's career-focused modes, aiming to enhance user experiences beyond gameplay and contribute to a connected, socially interactive game.

Requirements

  • 5+ years of experience in C++ software development.
  • Able to review, test, debug, and extend existing code.
  • Experience with software engineering principles and architectural design.
  • Knowledge of data driven systems.
  • Skills debugging complex applications.
  • Knowledge developing web interfaces using JavaScript frameworks or technologies such as Flash, Action Script 3.0.
  • Working knowledge of Photoshop.

Responsibilities

  • Develop and extend offline and online features.
  • Plan & implement a feature's core logic and flows.
  • Design, maintain, implement, test and debug code.
  • Work with designers to gather requirements and propose technical solutions.
  • Work with a team of other engineers in a collaborative environment while being overseen by a tech lead.
  • Able to review, test, debug, and extend existing code.
  • Skills debugging complex applications.

Other

  • This position will be hybrid/onsite in Orlando, FL and is a 12 month temporary position.
  • Write technical documents for user facing features.
  • A passion for American Football.
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.