Job Board
LogoLogo

Get Jobs Tailored to Your Resume

Filtr uses AI to scan 1000+ jobs and finds postings that perfectly matches your resume

Apple Logo

GPU Developer Tools Engineer

Apple

$147,400 - $272,100
Aug 13, 2025
Cupertino, CA, US
Apply Now

Apple's GPU, Graphics, and Display Software team is looking for an engineer to join the GPU Developer Tools Team to focus on working in the foundation for creating the best possible GPU tools. The team is responsible for managing and developing all the core technology stack that powers all GPU Tools available at Apple for all platforms, such as the Xcode Metal debugger and profilers.

Requirements

  • Excellent knowledge of system programming (I/O, memory, multithreading, etc...)
  • Excellent programming skills and knowledge of C/C++
  • Knowledge of GPU APIs such as Metal, Direct3D, Vulkan or OpenGL
  • Excellent software design, problem solving and debugging skills
  • Solid understanding of the graphics and compute pipelines of modern GPU’s
  • Experience with GPU performance optimizations

Responsibilities

  • designing and building the Metal frame debugger, shader debugger, shader profiler, counter profiler & other GPU developer tools provided to developers in Xcode and the iOS, tvOS, visionOS and macOS SDKs
  • Building these tools requires collaborating with multiple groups across software and hardware
  • working in the foundation for creating the best possible GPU tools
  • managing and developing all the core technology stack that powers all GPU Tools available at Apple for all platforms
  • reverse engineering GPU driven flows
  • optimizing code for data harvesting and processing

Other

  • passion system programming and curiosity on how the GPU works