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GPU Performance Developer Tools Engineer

Apple

$147,400 - $272,100
Oct 4, 2025
Cupertino, CA, US
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Apple's Graphics, Games, and Machine Learning Software team needs to develop the front-end and data processing components of their GPU performance analysis developer tools to help graphics and pro app developers easily find and understand GPU performance bottlenecks.

Requirements

  • Excellent iOS or macOS development experience with Objective-C or Swift.
  • Excellent programming skills and knowledge of C/C++
  • Strong software design, problem-solving, and debugging skills.
  • Passion for building intuitive user interfaces and data visualizations.
  • Experience developing developer tools, especially for performance analysis or profiling.
  • A technical understanding of the graphics pipelines of modern GPUs.
  • Knowledge of GPU APIs such as Metal, Direct3D, Vulkan, or OpenGL.

Responsibilities

  • designing and implementing the front-end UI, data visualization, and data processing components of our GPU performance analysis tools.
  • Building on a strong foundation of operating system fundamentals, data structures, and algorithms, you'll write highly efficient code to process large amounts of profiling data.
  • use that data to create intuitive visualizations and user workflows, translating complex performance metrics into clear, actionable insights for developers.
  • working closely and collaboratively with partners across software teams to fully realize the capabilities of Apple's best-in-class GPUs from a tools perspective.

Other

  • Technical BS/MS degree / Equivalent Experience.
  • You will be working closely and collaboratively with partners across software teams to fully realize the capabilities of Apple's best-in-class GPUs from a tools perspective.