The Strong museum is looking for an Interactive Experience Developer to design and produce digital-enabled interactive experiences that engage and inspire museum visitors.
Requirements
- experience with developing software, UI/UX design, and component electronic systems.
- Proficiency with a wide variety of software design tools, front-end technologies, interactive technologies, hardware and component electronic systems, multimedia and AV systems, and game development software.
- design and program interactive systems that integrate physical and digital interfaces, including software development, hardware integration, touch screens, micro-controllers, alternative input devices, arcade-style controls, media design, animation, audiovisual effects, and by any other means that engages users to explore and play.
- Produce interactive prototypes that demonstrate functionality, software integration, UI/UX design, and component requirements using appropriate means and methods.
- Assemble and configure exhibit interactive systems including wiring, soldering, patching, and software/hardware integration.
- Research and prototype new technologies for exhibit applications, including evaluating cost and technical feasibility.
- Maintain accurate inventory and archival documentation of exhibit-related digital media, software, hardware, specifications, and configurations.
Responsibilities
- design and produce digital-enabled interactive experiences that engage and inspire museum visitors.
- conduct industry research to inform iterative design processes
- prepare prototypes of interactive concepts
- develop, create, install, maintain, and update exhibit-related electronic interactives.
- Design and program interactive systems that integrate physical and digital interfaces, including software development, hardware integration, touch screens, micro-controllers, alternative input devices, arcade-style controls, media design, animation, audiovisual effects, and by any other means that engages users to explore and play.
- Produce interactive prototypes that demonstrate functionality, software integration, UI/UX design, and component requirements using appropriate means and methods.
- Assemble and configure exhibit interactive systems including wiring, soldering, patching, and software/hardware integration.
Other
- All museum staff are expected to cooperate with one another in furthering the museum’s general objectives and in completing museum projects.
- Similarly, all staff consistently maintain a positive and enthusiastic attitude, act with integrity and in accordance with the highest ethical standards and demonstrate a loyalty to the museum in all public contacts.
- Guests and colleagues deserve our best efforts every day.
- Bachelor’s degree in software development, new media design or related fields preferred.
- 3-5 years of professional work developing software, digital games, interactive exhibitions, or commensurate experience.