Tesla is expanding the Infotainment Applications software team and is looking for highly motivated frontend software students to help create, develop, and evolve Tesla’s in-vehicle customer experiences.
Requirements
- Strong proficiency in C++
- Excellent grasp of fundamental computer science concepts
- Experience writing and shipping customer-facing code
- Experience using common design patterns in the software industry
- Experience working with multithreaded applications
- Experience building user interfaces and/or consumer facing applications is a plus
Responsibilities
- Build amazing features from the ground up that users look forward to (Holiday Release, Spring Release, etc.)
- Design, architect, implement and debug game platform interfaces and systems in C++
- Rapidly prototype and own fun in-car customer experiences
- Work with a cross-functional team of Software Engineers, QA, Designers, Hardware Engineers and Game Developers
- Communicate with game development and publishing partners to to enhance user experience
Other
- Currently pursuing a degree in Computer Science or a related field with a graduation date between 2026 - 2027
- Able to relocate and work on site in Palo Alto, CA
- Willingness to learn new technologies in any area of the stack
- Minimum of 12 weeks, full-time and on-site, for most internships.
- Must be able to work 40 hours per week on-site.