Apple is looking for a creative, learning-oriented, collaborative individual to help their engineering team conceive and prototype the future of software on Apple's devices. The team turns big, fuzzy ideas into concrete concepts, prototypes, and livable software, nurturing early-stage ideas into well-developed, usable experiences.
Requirements
- 5 years of experience designing for and/or writing software for Apple platforms
Responsibilities
- conceiving and prototyping the future of software on Apple’s devices
- turn them into concrete concepts, prototypes and livable software
- modify or extend Apple’s existing software using Objective-C or Swift
- use the best tools that help us learn: design tools, prototyping apps, ML, etc.
- bring concepts to life on our devices
- use the best tool for the job: anything that helps us see, touch, or feel an idea
- build enabling technology
Other
- creative, learning-oriented, collaborative individual
- communicating clearly and being able to empathize with other people's perspectives are key skills
- ability to give and receive feedback
- Able to deal with ambiguity, and a gut instinct for making things that will help bring clarity
- A learning mentality and a willingness to try things that may fail
- A sense for effective design. If you have design training or design experience, even better.
- Ability to communicate effectively with both technical and non-technical teams