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Manager, Software Engineering - Content Access Platform

Riot Games

Salary not specified
Oct 7, 2025
Los Angeles, CA, US
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Riot Games is looking for an Engineering Manager to lead a team responsible for the Content Access Platform (CAP), which manages large-scale, globally distributed systems for millions of players. The CAP team builds and operates mission-critical services for purchasing and fulfillment experiences, including custom catalogs, gifting systems, and fulfillment pipelines. The goal is to ensure game teams can successfully ship content to players and to enable new player experiences.

Requirements

  • Experience with distributed systems, microservices, and software at a high scale.
  • Experience operating and maintaining live services, including handling emergent issues and on-call troubleshooting.
  • Experience building services using Java, Kotlin, or Go.
  • Experience developing using cloud infrastructure (such as AWS, GCP), using containers and orchestration (such as Docker, Kubernetes), managed using infrastructure as code (such as Terraform, Ansible).
  • Experience with CI/CD pipelines (such as GitHub Actions, Jenkins).
  • Experience with relational databases (such as MySQL).
  • Experience with event driven architectures and technologies (such as Kafka).

Responsibilities

  • Guide an engineering team through all phases of the software development and operations lifecycle.
  • Own the interviewing and onboarding process for new engineering team members.
  • Be accountable for the technical health of the products owned by the team.
  • Stay hands-on with the team's tech, overseeing the technical design and deliverables of the team and working with the team's technical leadership.
  • Regularly engage with the codebase by participating in code reviews and non-critical tasks.
  • Support the technical vision and roadmap by allocating engineers and skill sets to meet goals and deliver results.
  • Align with service teams across Content Access Platform, and the wider Player Platform business unit, on product configuration pipelines and tooling, and best practices for using them.

Other

  • Manage a team of 6-10 Software and QA Engineers; coaching them, providing performance management, identifying growth opportunities, and ensuring positive results.
  • Partner and collaborate with Product Leads, Delivery Leads, and Technical Leads within the team and within Content Access Platform to align on the plan the team executes against.
  • Build healthy relationships with other engineering teams across Riot globally, in order to foster cross-team collaboration.
  • Bachelor's or Master’s degree in Computer Science or a related field, or equivalent professional experience.
  • 5+ years experience as a Software Engineer, preferably on technical product teams that built tooling for services and APIs.
  • 2+ years experience directly leading an engineering team either as an Engineering Manager or Technical Lead.
  • Experience managing engineers and actively participating in their growth and development.
  • Experience recruiting candidates and growing an engineering team.
  • Ability to work non-standard hours including evening hours to overlap with Los Angeles timezone.
  • Your past studies, experience, and your personal relationship with games.
  • If you embody player empathy and care about players' experiences, this could be your role!