Riot Games is looking to solve the problem of making working game builds available to developers—and eventually players—with minimal investment from the game teams, by hiring a Manager, Software Engineering for Client Build.
Requirements
- 7+ years of experience as a software engineer
- 2+ years working in an engineering management position
- Proficient with Scrum/Agile development methodologies
- Knowledge of Build technologies, bonus for Unreal Engine games specifically
- Knowledge of CI/CD best practices
- Experience shipping games
- Experience serving in a product ownership role
Responsibilities
- Own the build farms for all of Riot’s games! You will be expected to understand your customers and their specific needs, industry trends and changes, and other central efforts.
- Drive positive outcomes for customers! Customers see your team as vital to their success.
- Manage the team. You own performance management, team health, and support the engineers’ careers through mentorship and identifying growth opportunities
- Operational Excellence. You’re committed to keeping systems operationally globally and own a healthy on-call rotation.
- Ensure that your team always understands why we’re doing this. All your engineers are able to connect their work back to DevCon and Riot’s mission.
- Influence product direction and prioritization based on customer needs, industry trends, and technical capabilities
- Foster a culture of accountability and proactive communication with customers and stakeholders
Other
- 2+ years working in an engineering management position
- Open paid time off policy and other perks such as flexible work schedules
- Medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match
- Player empathy and care about players' experiences
- Ability to work in a collaborative team environment