Microsoft AI is looking for a Member of Technical Staff - Software Engineer to help build the next wave of capabilities of our personalized AI assistant, Copilot. The foundational models require large compute-capacity, and as a Member of Technical Staff - Software Engineer you would be responsible to benchmark, profile, debug and tune the training and inference of generative AI running in the production Graphics Processing Unit (GPU) clusters.
Requirements
- Experience with generative AI.
- Experience with distributed computing.
- coding in languages including, but not limited to, C, C , C, Java, JavaScript, or Python
- Experience in leading technical projects and
- supporting architectural decisions with data.
Responsibilities
- Develop and tune the pretraining scalable software for Nvidia GB200 72NVL CX8 and AMD MIxxx
- architectures.
- Benchmark GB200 and AMD MIxxx
- GPU clusters.
- Gather data and insights to develop the pretraining compute roadmap.
- Actively contribute to the development of AI models that are powering our innovative products.
- Benchmark, profile, debug and tune the training and inference of generative AI running in the production Graphics Processing Unit (GPU) clusters.
- Instrument best known state-of-the-art
- and novel tools and techniques to achieve the smooth operation of the AI jobs.
- Driving architectural changes and influence roadmap of relevant software and hardware components.
Other
- We’re
- looking for someone who will bring an abundance of positive energy, empathy, and kindness to the team every day, in addition to being highly effective.
- The right candidate enjoys building world-class consumer experiences and products in a fast-paced environment.
- You will wear multiple hats and work on engineering, research, and everything in between.
- Care deeply about conversational AI and its deployment.
- Find a path to get things done despite roadblocks to get your work into the hands of users quickly and iteratively.