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OS Performance Tools Engineer - Developer Engagement

Apple

Salary not specified
Nov 9, 2025
San Diego, CA, US
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The OS Performance Tools team at Apple is looking to solve performance issues across iOS, macOS, tvOS, and watchOS, and to provide third-party developers with the tools and data needed to create high-performing applications.

Requirements

  • Expertise in at least one layer of software development (embedded, UI, server)
  • Prior development in Unix, Linux, or macOS
  • Mobile app development experience
  • Understanding of Operating System fundamentals
  • Large data processing
  • Complex data visualization
  • You understand how data influences decision making in software development

Responsibilities

  • Work on performance tools that model various aspects of Apple’s Operating Systems to enable teams to tackle challenging multi-functional performance problems.
  • Solving problems in the areas of usability/UX, cross-platform compatibility, and techniques for debugging performance issues across the OS.
  • Analyzing app performance issues and engaging with 3rd party developers to resolve those issues.
  • Optimize operating system behaviors to better support app developers on Apple platforms.
  • Influence cross-functional teams to pursue new features that support mobile app developers.

Other

  • A successful candidate may have experience with a specific layer of software (e.g. embedded, UI, server) but an interest in learning how the entire stack and flow of information works.
  • The ideal candidate would also not only understand the fundamentals of designing and implementing a performant application for iOS, macOS, tvOS, or watchOS, but also the impact of big data on decision making in software development.
  • An ideal candidate will be ambitious and grow to understand many layers of software.
  • You seek learning new technologies
  • Aptitude to independently learn new technologies, prototype, and propose software design and solutions