The CG Studio team at Apple needs a Pipeline Developer to craft world-class marketing assets for Apple's products by developing tools for Digital Content Creation (DCC) applications and Production Management software, focusing on automation, workflow research, unit tests, and quality control.
Requirements
- 10+ years working with visual effects pipelines and developing towards production management software such as Shotgrid and Ftrack
- Experience with programming languages and frameworks, including but not limited to, Python, MEL, C++, PyQT/PySide, SwiftUI
- Expertise with Git or a similar version control system
- Expertise with industry-standard DCC software packages and APIs, including but not limited to, Maya, V-Ray, Nuke and Houdini
- Experienced in delivering software projects in CI/CD
- Deep understanding of DevOps and software, database and networking system design principles and architecture
- Experience working with GUI frameworks, such as PyQt/PySide and SwiftUI
Responsibilities
- Develop tools for industry standard Digital Content Creation (DCC) applications and Production Management software.
- Participate in the team's development sprints to scope, plan, and deliver features and workflows for the production pipeline.
- Develop, document, maintain, and support software for internal clients and users.
- Work daily with other Developers and Systems Engineers in a highly collaborative process to support production artists.
- Offer research insights to help improve production.
Other
- Participate in daily stand-ups, sprint planning/reviews and retrospectives
- Work daily with other Developers and Systems Engineers in a highly collaborative process to support production artists
- Participate in strategic planning with Management