Pearson is looking to solve the problem of enhancing the user experience for a comprehensive suite of digital academic tools used in university and K-12 settings, including eTextbooks, interactive study materials, AI-supported learning modules, practice assessments, and personalized learning journeys.
Requirements
- 5+ years of relevant, demonstrable experience in Product Design as an individual contributor, producing seamless experiences and visually pleasing designs
- A good level of business acumen, achieved through your experience in the tech/product industry
- Ability to find solutions that take into account reusability, feasibility, and both customer and business needs
- Experience working with Design Systems
- Experience working in Agile as part of a product and technology team
- High expertise in both desktop and native mobile projects, complex platforms, and processes which can be articulated through presentation and storytelling
Responsibilities
- Partner with Product colleagues to define experience strategies and shape the roadmap for digital academic tools, ensuring seamless end-to-end user journeys across platforms.
- Lead design execution for higher education courseware, from initial wireframes to polished high-fidelity prototypes, while setting the creative direction and overseeing the quality of outputs from your UX team.
- Work in partnership with engineering to support the implementation of your team’s designs, making certain that solutions are both user-centric and technically feasible.
- Present and communicate UX strategies to a wide audience, including senior leadership, using engaging prototypes, presentations, and storytelling methods.
- Champion the use of user testing for new features and learning journeys, collaborating with product and research teams to design and run effective evaluations.
- Facilitate cross-functional workshops and design thinking activities to unlock creative ideas and solve complex challenges in higher education digital products.
- Take a long-term view of key design and technology decisions, ensuring the academic tools remain adaptable, scalable, and relevant for global education audiences.
Other
- Build strong, collaborative relationships across product, engineering, content, and marketing teams as well as with fellow designers and researchers.
- Lead by influence, fostering the skills, approaches, and mindsets needed to drive innovation and meet the evolving goals of the Higher Ed UX Team.
- Proactively identify when to engage specialists in UX research, accessibility, illustration, or other areas, and help build a business case for additional resources to support courseware development.
- Bachelor's degree or equivalent experience
- Ability to work in a hybrid work environment