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Principal Product Designer

Pearson

$125,000 - $145,000
Sep 11, 2025
Concord, NH, US
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Pearson is looking to enhance the user experience for its higher education courseware, including eTextbooks, interactive study materials, AI-supported learning modules, practice assessments, and personalized learning journeys, for both desktop and mobile platforms. The goal is to ensure these digital academic tools meet the evolving needs of global higher education audiences and equip learners with necessary skills.

Requirements

  • 5+ years of relevant, demonstrable experience in Product Design as an individual contributor, producing seamless experiences and visually pleasing designs
  • Ability to find solutions that take into account reusability, feasibility, and both customer and business needs
  • Experience working with Design Systems
  • Experience working in Agile as part of a product and technology team
  • Portfolio demonstrating high expertise in both desktop and native mobile projects, complex platforms, and processes which can be articulated through presentation and storytelling.

Responsibilities

  • Lead design execution for higher education courseware, from initial wireframes to polished high-fidelity prototypes, while setting the creative direction and overseeing the quality of outputs from your UX team.
  • Work in partnership with engineering to support the implementation of your team’s designs, making certain that solutions are both user-centric and technically feasible.
  • Present and communicate UX strategies to a wide audience, including senior leadership, using engaging prototypes, presentations, and storytelling methods.
  • Champion the use of user testing for new features and learning journeys, collaborating with product and research teams to design and run effective evaluations.
  • Facilitate cross-functional workshops and design thinking activities to unlock creative ideas and solve complex challenges in higher education digital products.
  • Take a long-term view of key design and technology decisions, ensuring the academic tools remain adaptable, scalable, and relevant for global education audiences.
  • Proactively identify when to engage specialists in UX research, accessibility, illustration, or other areas, and help build a business case for additional resources to support courseware development.

Other

  • Partner with Product colleagues to define experience strategies and shape the roadmap for digital academic tools, ensuring seamless end-to-end user journeys across platforms.
  • Build strong, collaborative relationships across product, engineering, content, and marketing teams as well as with fellow designers and researchers.
  • Lead by influence, fostering the skills, approaches, and mindsets needed to drive innovation and meet the evolving goals of the Higher Ed UX Team.
  • Good level of business acumen, achieved through your experience in the tech/product industry.