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Principal Software Engineer - GOTL

Zynga

Salary not specified
Aug 12, 2025
Austin, TX, US
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Zynga is looking for a strong principal software engineer to develop and architect critical game components and systems for the success of their games.

Requirements

  • Strong programming experience in Unity C development environments or one of the following: C/C++, Java, Python, Javascript/AJAX
  • Strong Object Oriented design and architecture skills
  • A solid foundation in computer science, with strong competencies in data structures, algorithms and software design
  • Prior game development experience and/or experience in live ops situations
  • Experience with GIT
  • 3rd party SDK experience
  • Experience with Amazon AWS and related technologies

Responsibilities

  • Define, architect, & develop core engine components primarily in Unity C
  • Develop, innovate & integrate new technologies and tools (working with content teams)
  • Create and work with data objects in relational and non relational storage models
  • Optimize code & memory for high performance and low latency
  • Scope out tasks and systems, looking for future improvements
  • Help mentor other engineers in core language and technology struggles

Other

  • BS, MS or PhD in Computer Science or related technical discipline (or equivalent)
  • 5+ years industry experience as a Software Developer
  • Excellent communication skills - particularly the ability to discuss timelines, design concerns and provide helpful feedback to team members