Anduril Industries is a defense technology company aiming to transform U.S. and allied military capabilities by integrating 21st-century innovation into the defense industry. The Warfighter Systems division specifically focuses on developing mixed reality (MR) technologies to provide warfighters with enhanced situational awareness, training, and operational superiority.
Requirements
- Strong proficiency in C++ or C-Sharp and familiarity with graphics APIs (DirectX, OpenGL, or Vulkan)
- Experience with shader programming and multi-threaded rendering pipelines
- Experience working in large codebases to solve complex problems in a matter of days and weeks, not months
- A track record of success in the gaming industry, with experience building and shipping code in a matter of days and weeks, not years
- Ideal if they have both AR/VR experience and working with DoD/Army
- Experience developing on console platforms
- Shipped at least one AAA game title in a similar role
Responsibilities
- Develop and optimize advanced game development and game engine technologies that drive real-time simulation, immersive training, and critical mission planning capabilities.
- Design, development, and enhance game engine components tailored for mixed reality applications.
- Optimize rendering pipelines, physics simulations, and real-time interactions to deliver high-performance immersive experiences.
- Collaborate with AR/VR specialists to integrate mixed reality sensors, displays, and spatial mapping capabilities.
- Implement robust pipelines that transform raw sensor data into actionable, immersive visuals for the warfighter.
- Evaluate and integrate emerging technologies and frameworks within the game engine ecosystem.
- Drive prototyping initiatives to experiment with revolutionary mixed reality concepts that set new industry standards.
Other
- Act as the technical advisor and visionary for a business line that is integral to Anduril's success
- Partner with product managers, hardware engineers, and warfighter subject matter experts to translate mission requirements into practical, scalable solutions
- Mentor team members and foster best practices in code quality, performance testing, and game engineering architecture
- Excellent communication skills and ability to work cross functionally with stakeholders and Executive leaders
- Must be a U.S. Person due to required access to U.S. export controlled information or facilities