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Principal Software Engineer, Services - Unpublished R&D Product

Riot Games

Salary not specified
Oct 14, 2025
Los Angeles, CA, US
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The company is looking to develop a new game with a scalable and reliable backend service that can handle high load and high availability, and is seeking a Principal Software Engineer to lead the development of this service.

Requirements

  • 8+ years of experience building large scale backend systems or game services
  • Expertise with C++, Java, Golang, or any other modern language
  • Experience with cloud computing and cloud technologies
  • Experience working on a global scale online game
  • Experience with Unreal Engine
  • Experience with CI/CD pipelines including Jenkins
  • Experience with containerization technologies such as Docker

Responsibilities

  • Design, build, and deliver internet scale backend services for a genre-defining game
  • Own building features from in-game all the way down to the backend service implementation
  • Build features to improve server reliability and performance
  • Implement server infrastructure in support of new gameplay features
  • Build and support live services for the game
  • Work with cloud technologies and services such as AWS
  • Review and identify risks and requirements for usage of shared technologies owned by other teams

Other

  • Champion the technical vision for the team with production and management
  • Collaborate effectively with art, design, and other disciplines within game development
  • Mentor more junior engineers on the team
  • BS degree or equivalent experience
  • Open paid time off policy and flexible work schedules
  • Medical, dental, and life insurance, parental leave, and 401k with company match