Riot Games is looking to improve the developer experience and workflows for VALORANT’s Unreal Engine-based development platform.
Requirements
- 10+ years of experience as a hands-on software engineer
- 5+ years professional experience with C++
- 3+ years experience developing in a commercial game engine (e.g. Unreal, Unity) or an equivalent multi-game multi-platform internal engine (e.g. Frostbite)
- 2+ years professional experience with C (desired)
- 2+ years experience in one or more of the following areas: game engine development, game client features, game content pipelines, game editor workflows (desired)
- Experience with Unreal Engine (desired)
- Experience developing games for Xbox and PlayStation console platforms (desired)
Responsibilities
- Lead the technical design and execution of major improvements to VALORANT’s Unreal Engine-based development platform
- Define and drive the technical direction in an area spanning multiple teams located in North America and Australia
- Create new capabilities, reduce pain points, and support new workflows in VALORANT’s development platform
- Drive improvement to the VALORANT developer experience through major development in Unreal Engine, Unreal Editor, and the around-editor developer tooling
- Provide mentorship to engineers, tech artists, and tech designers
- Be hands-on in development, writing excellent code that sets a high standard for other engineers
- Participate in the team's support rotation
Other
- Strong history of mentoring others in both soft and hard skills
- Player empathy and care about players' experiences
- Collaborative spirit and decision-making that prioritizes the delight of players
- Open paid time off policy, flexible work schedules, medical, dental, and life insurance, parental leave, and 401k with company match
- 10+ years of experience as a hands-on software engineer
- 5+ years professional experience with C++
- 3+ years experience developing in a commercial game engine (e.g. Unreal, Unity) or an equivalent multi-game multi-platform internal engine (e.g. Frostbite)