Pixar Animation Studios is looking to solve the problem of developing in-house proprietary software used to bring their films to life by breaking down complex workflows into simple, elegant solutions for users within the studio.
Requirements
- Ability to ideate and test design concepts and prototypes
- Experience with interface and prototyping tools such as Figma or Sketch
- Experience with building interactive prototypes or using programming languages
Responsibilities
- Explore and experiment with AI tools for interactive prototyping as part of the design process as well as development process
- Work with engineering teams across the full product development lifecycle: from early discovery phases and user research to software implementation and testing
- Craft experiences and interfaces: from workflow diagrams to prototypes for artist impact
- Participate in or lead user research sessions
- Document experiments, research and user workflows
Other
- Minimally a junior in college working towards a degree or certificate in Product Design, UX Design, Human–Computer Interaction, Visual Communications, Interaction Design, or a related field
- Recent graduates who are within the first year after graduation are eligible to apply
- You already possess the legal right to work in the United States
- This is a full-time position. You must be available to work on-site Mon 6.1.26 - Fri 8.21.26
- Unfortunately, we are not able to sponsor student / intern visas at this time