Electronic Arts (EA) is looking for a Quality Designer to ensure the delivery of high-quality games by focusing on player experience, driving continuous improvement of QA practices, and advocating for quality in game design and implementation decisions.
Requirements
- Shipped multiple AAA titles from concept to final/live service
- Proficient in development planning toolsets (Jira, Hansoft) and code/asset integration software (Perforce).
- Experience with automation frameworks a plus
- Can plan and communicate technical/automation requirements and potential value to partners (has demonstrated in past)
- Proficient with the auditing of defects.
- Systems/Integrations
- Experience with agile/scrum software development
Responsibilities
- Leverage data for planning and drive the building of dashboards to inform project metrics.
- Focus on continually improving the operational efficiency and effectiveness of the QA effort by assessing current quality assurance practices and incorporating new QA strategies and impacting departmental initiatives.
- Understand metrics and KPIs to inform and drive project health while actively engaging in daily test routines and responsibilities.
- Monitoring performance and delivering measurable feedback as part of daily test routines.
- Understand past and similar iterations of services, perform analysis, use data, report on findings, and provide meaningful insights.
- Help identify technical solutions and automation opportunities.
- Compile data points spanning multiple sources into a cohesive, consumable, and applicable summary to senior partners.
Other
- 5 years experience as a game analyst/feature owner
- Open-minded, progressive thinking while remaining flexible, energetic and driven to overcome challenges with practical solutions.
- Experience working in an upstream/embedded QA model
- Experience coordinating tasks with partners from off-site studios
- Experience partnering with design team from concept to final/live service as an advocate of game quality