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Realtime Rendering and Graphics Software Engineer

Apple

$181,100 - $318,400
Aug 20, 2025
Cupertino, CA, US
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Developing the rendering engine for Apple Maps to provide an interactive model of the world on various screens

Requirements

  • BA/BS and 5 years working on 3D realtime rendering applications
  • High proficiency in writing safe, performant C++ code
  • Knowledge of the graphics pipeline, modern rendering techniques, and image processing
  • Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL)
  • Ability to solve problems in 3D geometry using linear algebra

Responsibilities

  • Designing, prototyping, and implementing solutions to the challenges of rendering an interactive model of the world on screens ranging from Apple Watch to Apple Vision Pro
  • Crafting a next-generation graphics engine
  • Working closely with the design team to deliver outstanding interactive graphics experiences

Other

  • BA/BS degree
  • Outstanding teamwork and communication skills
  • Passionate about owning and refining features