Reality Labs is looking for a Research Engineer to help define and deliver novel input and interaction solutions for AI devices, aiming to enable new experiences at the intersection of human-computer interaction and machine learning.
Requirements
- 3+ years of experience developing in C/C++
- 3+ years of experience using Unreal Engine
- 3+ years of experience working on game engine architecture experience or equivalent
- Experience with synthetic data generation systems for AI model training
- Experience with 3d graphics programming, including shaders, rendering pipeline, and low level systems
Responsibilities
- Design and implement features in Unreal Engine , that power experiences across RL-R
- Extend UE runtime features in deploying new tools and experiences
- Work closely with other team members who are building experiences with the game engine
- Investigate and improve software experience
- Work on Windows and Linux platforms
- Create high quality, performant, and maintainable code
- Document and support game engine specific features and code
Other
- Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- Experience shipping AAA game titles
- Partner closely with researchers to understand their tooling and experience needs