Sony Corporation of America is looking to solve the problem of developing algorithms for video, sound, and 3D geometry using generative AI, to be applied in film/game/music production in entertainment studios around the world.
Requirements
- Master’s degree in Computer Science, Electrical Engineering, Applied Mathematics, or related fields
- proven knowledge/expertise related to generative AI applications such as deep generative modeling, computer vision, audio signal processing
- analytical and programming skills in deep learning with machine learning tools (PyTorch, etc.)
- experience in research communities, including having published papers at conferences, e.g., CVPR, ICCV, ECCV, SIGGRAPH, NeurIPS, ICLR, ICML, etc.
- enrolled in a relevant Ph.D. program
- knowledge of deep learning and machine learning tools
- experience with computer vision and audio signal processing
Responsibilities
- investigate and apply novel algorithms related to the generation/editing/restoration of video, sound, and/or 3D visual geometry (including 3D human motion)
- implement innovative ideas with research, coding, and problem-solving skills
- target a publication in a top-tier conference/journal
- develop algorithms for video, sound, and 3D geometry
- apply ML-based technologies useful in movie/game/music creation
- research and develop technologies for various Sony Group products and for scientific publication
- investigate and apply novel algorithms related to generative AI applications
Other
- Master’s degree in Computer Science, Electrical Engineering, Applied Mathematics, or related fields
- strong communication and presentation skills
- self-motivated
- ability to work remotely
- eligible for overtime