Meta Reality Labs is focused on computer graphics for AR/VR systems, specifically the efficient synthesis of high-quality images. The internship aims to investigate core research problems in neural rendering and explore offloading graphics compute to cloud or companion devices to create the future of AR and VR.
Requirements
- 3+ years of experience in C/C++, Python or ML programming
- Familiar with at least one popular deep learning framework, such as PyTorch
- Familiar with at least one graphics API, such as Vulkan
- In-depth knowledge on image formation model and graphics rendering pipeline
- Deep understanding and hands-on experiences in one or more of the following: neural rendering / generative 3D / real-time game engine development / real-time video compression / remote rendering systems / ML-based graphics rendering related research
- Graphics experience with good understanding of key rendering concepts, such as lighting and shading, PBR materials, ray tracing, differentiable rendering, or related work
- Deep understanding and hands-on experiences in one or more of the following: GPU design/optimization, real-time ray tracing or rasterization solutions, modern compression algorithms, network systems and bandwidth reduction, differentiable/inverse rendering
Responsibilities
- Design and develop novel split-compute graphics systems to enable and prototype novel AR/VR experiences.
- Deliver the state-of-the-art research outcome to push the boundary of neural rendering research.
- Accelerate development of one or more graphics-related research projects.
- Conceive and develop novel rendering solutions from idea to prototypes.
- Implement proof-of-concept technical prototypes and systems that re-define the state-of-the-art visual experiences in virtual and augmented reality.
- Develop highly optimized real-time solutions with GPU rendering, ML applied to graphics, and compute.
- Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
Other
- Currently has, or is in the process of obtaining, a PhD degree in the field of Computer Graphics, Computer Vision, Machine Learning or related field
- Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment
- Collaborate with cross-disciplinary research and engineering teams.
- Intent to return to a degree-program after the completion of the internship/co-op
- For those who live in or expect to work from California if hired for this position, please click here for additional information.