The Meta Reality Labs Research Team is focused on creating the future of virtual and augmented reality, aiming to make these technologies as universal and essential as smartphones and personal computers. The Augmented Capture research team specifically aims to create unique audio experiences for virtually reliving and sharing real-life experiences using spatial audio capture.
Requirements
- 1+ years experience working with spatial audio capture algorithms
- Expertise in one or more of the below research areas: Audio signal processing, Binaural audio technology, Microphone array processing, Machine learning for spatial audio applications, Beamforming, Spatial audio evaluation, Spatial audio coding
- Coding experience in one or more languages, including but not limited to: C/C++, C-Sharp, Python, Max/MSP, or MATLAB
- Experience with real-time multichannel audio processing and coding
- Experience with machine learning software platforms such as PyTorch, TensorFlow, etc
- Experience with Unity, Unreal, CryEngine, or similar game engines
- Proven track record of achieving results as demonstrated in accepted papers in top conferences or journals such as ICASSP, WASPAA, InterSpeech, JASA, JAES, etc
Responsibilities
- Design and implementation of novel algorithms to solve audio research problems
- Experimental design, implementation, and execution to evaluate new audio technologies
- Collaboration with and support of other researchers across audio and acoustic engineering disciplines
- Communication of research agenda, progress, and results
Other
- Must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment
- Is in the process of obtaining a PhD degree in the field of Acoustics, Computer Science, Mechanical Engineering, Electrical Engineering or related STEM fields
- Experience working and communicating cross functionally in a team environment
- Intent to return to a degree-program after the completion of the internship/co-op