The Nuclear Company is seeking a 3D Developer with Unreal Engine and VFX expertise to create high-fidelity visualizations for their innovative nuclear reactor fleet-scale approach, aiming to revolutionize nuclear plant construction and deployment.
Requirements
- Proficiency in Blender for 3D modeling, UV mapping, and texturing
- Hands-on experience with Unreal Engine's Niagara particle system
- Solid understanding of PBR (Physically Based Rendering) workflows and material creation
- Knowledge of optimization techniques for real-time 3D environments
- Experience with Substance Painter/Designer for texture creation
- Familiarity with Unreal Engine's Blueprint visual scripting
- Experience with version control systems (Git, Perforce)
Responsibilities
- Create high-quality 3D models, textures, and materials optimized for real-time rendering in Unreal Engine
- Develop and implement complex visual effects using Unreal Engine's Niagara particle system
- Model, texture, and optimize assets in Blender for seamless integration into Unreal Engine pipelines
- Collaborate with technical artists, designers, and developers to achieve visual and performance targets
- Design and iterate on particle effects including fire, smoke, magic effects, environmental atmospherics, and stylized FX
- Maintain organized asset libraries and ensure all work follows technical specifications and performance budgets
- Troubleshoot and optimize VFX performance without sacrificing visual quality
Other
- professional experience as a 3D Artist in games, film, or interactive media
- Strong portfolio demonstrating 3D modeling skills and real-time VFX work
- Strong sense of timing, motion, color theory, and visual composition
- Ability to work collaboratively in a team environment and accept constructive feedback
- Excellent problem-solving skills and attention to detail