Job Board
LogoLogo

Get Jobs Tailored to Your Resume

Filtr uses AI to scan 1000+ jobs and finds postings that perfectly matches your resume

Blizzard Entertainment Logo

Senior Gameplay Engineer - Missions - Unannounced Game

Blizzard Entertainment

$101,000 - $186,754
Sep 10, 2025
Irvine, CA, USA
Apply Now

Blizzard is looking to create, develop, and deliver high-quality AAA missions for players and required gameplay systems for an unannounced game by hiring a Senior Gameplay Engineer, Missions.

Requirements

  • The ability to understand and write production-grade C++ code.
  • The capacity to make frequent, readable, well-tested code commits.
  • Excellent problem-solving and debugging skills.
  • Experience analyzing game features and content for performance and optimizing a game to release quality.
  • Experience using the Unreal engine (both C++ and Blueprint).
  • Experience with large codebase.
  • Experience working on online multiplayer games.

Responsibilities

  • Collaborate with designers and artists to create, develop, and deliver high-quality AAA missions for players and required gameplay systems.
  • Support the development of code frameworks, functional components, workflows, and content creation tools.
  • Collaborate in driving improvements in the underlying engine technology.
  • Work collaboratively with the team to define and execute a technical vision that meets the project’s needs.
  • Leverage your experience and knowledge to deliver best-in-class player experiences, from end to end, within the constraints of game simulation.
  • Empower designers, artists, and other engineers to deliver the vision of the game and ensure we delight and entertain our players.
  • Collaborate with designers and engineers on gameplay teams to learn and understand their needs and offer technical solutions.

Other

  • 8+ years of experience in gameplay engineering or a combination of applicable training and experience.
  • Experience delivering AAA-quality features and experiences as part of a cross-functional team including designers, artists, animators, level designers, FX artists, etc.
  • Experience working on real-time 3D games.
  • The ability to communicate and articulate vision, ideas, learnings from others, and to give meaningful feedback.
  • Experience working closely in multi-disciplinary teams with people of diverse mindsets.