The company is looking to solve the problem of connecting fans with exclusive live recordings and broadcasts from world-class artists, making the energy of the stage accessible anytime, anywhere, through a global hub for streaming, downloads, and concert webcasts.
Requirements
- 5+ years in software engineering, with 3+ years focused on OTT applications.
- Strong expertise in Roku OS development with BrightScript and SceneGraph, including certification for the Roku Channel Store.
- Solid experience with React Native TV + TypeScript, including focus/remote navigation, cross-platform builds, and the modern React Native ecosystem (navigation, state management, testing, build tools).
- Experience with webOS, Tizen OS, Fire OS, tvOS, and Android TV applications development.
- Hands-on integration of Bitmovin Player SDK and deep understanding of video streaming protocols (HLS, DASH, DRM).
- Familiarity with CI/CD pipelines and best practices for TV app deployment.
- Experience with analytics platforms (Amplitude, Google Analytics, Bitmovin Analytics)
Responsibilities
- Develop and maintain OTT applications across Roku OS, webOS, Tizen OS, Fire OS, tvOS, and Android TV.
- Build and optimize video playback experience (live/on-demand).
- Ensure app compliance with store guidelines, certification, and performance requirements.
- Integrate with REST APIs, and analytics/telemetry tools.
- Collaborate with product/design/backend teams; lead code reviews and mentor peers.
- Hands-on integration of Bitmovin Player SDK and deep understanding of video streaming protocols (HLS, DASH, DRM).
- Strong skills in performance optimization for resource-constrained TV devices.
Other
- Ownership mindset with ability to drive projects end-to-end.
- Strong debugging and problem-solving abilities.
- Effective communication and mentoring skills.
- Confidence in making technical decisions to shape the OTT roadmap.
- English: upper-intermediate or higher.