Epic Games is looking to improve the tools and technology that empower content developers worldwide by creating efficient tools that streamline the creation and processing of photogrammetry assets.
Requirements
- Expertise in Python, VEX, C++, and Houdini, with a strong foundation in geometry and texture manipulation
- Proven experience in developing robust production pipelines, particularly in photogrammetry asset creation and processing
- Practical experience with Houdini and Unreal Engine; C++ knowledge is a bonus
- Strong collaboration skills, with the ability to work effectively across multiple time zones
- Demonstrated ability to design custom workflows and optimize procedural systems with a focus on automation
- A keen eye for detail and a proactive approach to solving complex technical challenges
- A commitment to staying current with industry trends and emerging technologies to improve production processes continuously
Responsibilities
- Develop and maintain robust photogrammetry processing pipelines focused on geometry and texture manipulation
- Leverage Python, VEX, C++, and Houdini to create efficient tools for photogrammetry asset creation and processing
- Work with cloud infrastructure teams to deploy and maintain automation tools
- Create and maintain Python modules that form the backbone of Quixel’s production tools
- Engage in C++ development for Houdini and Unreal Engine-related tasks
- Champion automation initiatives to boost consistency and scalability while reducing cost
- Tackle integration tasks, incorporating libraries such as CGAL and Unreal Engine's underlying mesh processing tools
Other
- Excellent communication skills, including the capacity for transparent, concise weekly progress reporting
- Unlimited PTO and sick time
- Recognize individuals for 7 years of employment with a paid sabbatical
- 100% of the premiums for both you and your dependents
- A robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents