Sphere Entertainment Co. is looking to solve the problem of optimizing and automating the production workflow from capture to playback in their post-production department.
Requirements
- Strong understanding of software development best practices: efficient algorithms and data structures, design patterns, testing, debugging, version management in Git.
- Strong development experience with Python is essential.
- Strong experience in all major OS’s: Windows, Linux, MacOS.
- Strong experience with Flow Production Tracking (formerly ShotGrid) app and Toolkit.
- Familiarity with creating pipeline integrations for Nuke, Houdini, After Effects, Maya, Resolve, etc.
- Experience implementing graphical user interfaces with PyQt.
- Experience with ASWF’s Rez package manager a plus.
Responsibilities
- Design, develop, and maintain Production Pipeline’s software tools.
- Support a variety of artist workflows: I/O, Editorial, VFX, Color, Sound, QC, Review, Mastering, and Delivery.
- Support a variety of production types: Exo Sphere advertisements, marquee features, live events, real-time, etc.
- Directly collaborate with end users and stakeholders to determine scalable solutions to address problems effectively from proof-of-concept to deployment.
- Adhere to industry-standard conventions for coding and documentation.
- Identify potential optimizations or newer solutions to existing pipeline tools.
Other
- Minimum of five years writing and supporting pipeline tools for a VFX, post, or animation facility.
- Detail oriented with excellent communication and documentation skills.
- Ability to multi-task, prioritize, take criticism, and work under high pressure with tight deadlines.
- Good problem solving, troubleshooting, and debugging skills.
- Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements.