Unity is looking to solve the problem of building and maintaining high-scale, low-latency real-time systems to power their global advertising platform, processing billions of requests daily to deliver fast, relevant ads to players around the world.
Requirements
- Experience building backend services at scale
- Proficiency in Golang
- Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
- Understanding of API design, distributed systems, and system reliability
- Experience in ad tech, programmatic advertising, or real-time bidding systems
- Background with infrastructure-as-code (e.g., Terraform)
- Familiarity with networking, caching, or real-time data pipelines
Responsibilities
- Design, build, and maintain backend services and APIs that support ad delivery
- Work on scalable, high-availability systems used across Unity's ads ecosystem
- Collaborate with engineers, product managers, and data teams to deliver new features
- Improve performance, observability, and cost-efficiency of backend systems
- Contribute to architectural decisions and technical direction of the platform
Other
- Relocation support is not available for this position
- Must have a sufficient knowledge of English to have professional verbal and written exchanges in this language
- Bachelor's, Master's, or Ph.D. degree (not explicitly mentioned but implied)
- Ability to work in a fast-paced environment and collaborate across teams