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Senior Software Engineer, Creativity Apps

Apple

Salary not specified
Nov 9, 2025
Cupertino, CA, US
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At Apple, the business problem is to architect and build media management and collaboration features for creative tools, specifically for the creative space, to create next-generation tools for creators.

Requirements

  • Experience with modern concurrency in Swift, including async / await and actors
  • Proficiency with Swift Testing and / or XCTest
  • Demonstrated commitment to accessibility and localization
  • Strong understanding of architectural patterns commonly used in programming for Apple platforms
  • Solid grasp of computer science fundamentals and object-oriented design
  • Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
  • Experience with iOS development, cloud technologies

Responsibilities

  • Work closely with cross-functional engineering teams to define requirements.
  • Design, implement, and maintain high quality, testable, maintainable, performant software for media management, collaboration, and shared UI components.
  • Diagnose and fix bugs.
  • Participate in code reviews.
  • Communicate technical concepts to both technical and non-technical stakeholders.
  • Continuously learn new technologies, tools, and best practices.
  • Set the direction and architecture of new and innovative collaborative features for the creative space.

Other

  • Bachelor’s Degree in Computer Science or equivalent experience.
  • 5+ years proven experience shipping high quality, tested code on iOS and / or macOS
  • Experience as a technical lead; demonstrating strong communication, collaboration, and project management skills
  • Ability to work with ambiguity and take ownership of product features
  • Willingness to ask for help, learn from others, and mentor others in turn