Anduril Industries is looking to build a synthetic imagery pipeline that is so realistic it's indistinguishable from real flight test data, to support various use cases including SITL/HITL integration tests, ML data generation, and user training simulations.
Requirements
- Must have 5+ years of professional C++ experience
- Proven understanding of data structures, algorithms, concurrency, and code optimization
- Proficiency with Unreal Engine
- Experience troubleshooting and analyzing remotely deployed software systems
- Experience with various tools for performance analysis and debugging problems (gdb, bpftrace, perf, etc)
- Rust programming
- GPU and graphics programming experience, including languages such as HLSL, Vulkan, or CUDA
Responsibilities
- Develop and maintain core capabilities in Unreal Engine such as a terrain rendering pipeline, vehicle physics models, and many more
- Work with other platform teams at Anduril to ensure our service integrates seamlessly with other core services
- Integrate various plugins and third party capabilities into our platform, figuring out how to best make use of them and working around or fixing any bugs
- Collaborate closely with other teams across the company to enable them to integrate synthetic imagery and bring back lessons learned to help improve our product
Other
- Must be willing to travel 10% for collaboration across offices.
- Comfortable working in a fast-paced, collaborative environment.
- Strong communication skills are a must.
- Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Game Design, Robotics.
- Eligible to obtain and maintain an active U.S. Secret security clearance