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Senior Software Engineer (ML/Graphics)

ExecutivePlacements.com

$193,300 - $289,900
Dec 21, 2025
San Mateo County, CA, US
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PlayStation is looking to solve the problem of creating more lifelike and responsive games by developing frameworks that leverage GPU and machine learning systems, and is seeking a candidate to contribute to this effort.

Requirements

  • Background in GPU computing, computer graphics, machine learning, or computer vision
  • Proficiency in C++ and/or Rust, with focus on performance-critical code
  • Experience with GPU programming, profiling, and optimizations (CUDA, Vulkan, DirectX, or Metal)
  • Familiarity with ML frameworks such as PyTorch, TensorFlow, or ONNX
  • Track record of delivering complex systems into production

Responsibilities

  • Designing and optimizing GPU inference pipelines for ML models in real-time media and game streaming
  • Deploying models efficiently on PlayStation hardware, converting ONNX definitions into high-performance shader code
  • Building tools and workflows that speed up experimentation and deployment of ML-powered GPU systems
  • Applying advanced optimizations such as kernel fusion, memory access coalescing, and operator specialization to meet strict latency targets
  • Helping shape the long-term direction of AI-driven GPU systems at PlayStation

Other

  • Bachelor's degree or equivalent experience
  • Ability to work in a hybrid environment
  • Must be eligible to work in the United States
  • Sony is an Equal Opportunity Employer
  • PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment