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Senior Software Engineer: Music and Licenses

Roblox

Salary not specified
Nov 4, 2025
San Mateo, CA, US
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Roblox is looking to build tools and services for IP holders and creators to bring in new licenses and for creators to discover them to build interesting and meaningful net-new content, as well as a best-in-class audio library, music tooling, and APIs.

Requirements

  • Expertise in building scalable backend distributed systems.
  • Worked with containerized backend microservices.
  • Experience shipping full-stack software.
  • Experienced with some of the technologies in our stack like C-Sharp, TypeScript, React, and CSS.

Responsibilities

  • Enable rich presentation of the breadth of music content including advanced automatic ML-based tagging and feature discovery.
  • Work with other engineering teams and with the broader Content team to build technical systems.
  • Design, end-to-end architecture, implementation and delivery of a platform for the community.
  • Build tools and services for IPHs and Creators to bring in their new Licenses
  • Build tools and services for Creators to discover them to build interesting and meaningful net-new content.
  • Build a best in class audio library, music tooling and APIs.

Other

  • 6+ Years of experience in building critically acclaimed consumer applications that impact millions of users' lives.
  • Experience working with cross-functional teams to build backends to support consumer-facing products.
  • Experience involving user-generated content.
  • Motivated to complete projects, take ownership of setting and clarifying product requirements, and build features from end-to-end.
  • You relish the challenge of building a unified, powerful technical platform that can be leveraged for evolving requirements without needing major refactors.