Google is looking to solve user experience problems by developing innovative products and prototypes that bring new ideas to life, focusing on the user and driving progress and vision for design teams.
Requirements
Experience in software engineering, including development with Unity, mobile platforms, and 3D graphics
Experience in application development in a platform/area (e.g., web, iOS, Android, CompDes, extended reality)
Experience with 3D graphics-focused application development following industry standards like OpenXR.
Experience with mobile development.
Experience with Augmented Reality (AR), Virtual Reality (VR), or Extended Reality (XR) development.
Experience in C++ or Java.
Experience with full-stack application development or server-motivated User Interface (UI).
Responsibilities
Lead user-centered product development following UX and engineering best practices.
Build extended reality prototypes and proof-of-concepts to explore, validate, and communicate UX design intent, iterate on prototypes based on feedback from design reviews and user research sessions, and provide technical feasibility assessments.
Investigate and implement UI patterns and interactions to build solutions to user-facing problems.
Collaborate with UX designers, product managers, and other leads.
Make technical contributions that improve the team’s execution.
Create prototypes that identify the best product experiences, launch innovative features, build tools that accelerate UX teams, bridge between design and engineering discussions, and enable efficient, high quality execution.
Develop products and prototypes that bring new ideas to life.
Other
Bachelor's degree or equivalent practical experience.
6 years of experience in front-end development, technical UX design, or prototyping.
Ability to work in a challenging, fast-paced environment.
Creativity, analytical skills, and knowledge of user facing technologies.
Ability to share preferred working location from the following: Mountain View, CA, USA; San Bruno, CA, USA